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From "Jacob Weber (JIRA)" <j...@apache.org>
Subject [jira] [Comment Edited] (CB-7791) iPhone 6 showing wrong splash screen
Date Wed, 15 Oct 2014 18:36:35 GMT

    [ https://issues.apache.org/jira/browse/CB-7791?page=com.atlassian.jira.plugin.system.issuetabpanels:comment-tabpanel&focusedCommentId=14172735#comment-14172735
] 

Jacob Weber edited comment on CB-7791 at 10/15/14 6:36 PM:
-----------------------------------------------------------

I see. So if we need to release an app to the App Store now, and we don't want to risk patching
Cordova, we should turn off the 6 and 6+ images, and just have it scale up the 640x960 image?
My only concern is that Apple may reject the app for not having the newer images -- they've
done that in the past.


was (Author: jweber):
I see. So if we need to release an app to the App Store now, we should turn off the 6 and
6+ images, and just have it scale up the 640x960 image? My only concern is that Apple may
reject the app for not having the newer images -- they've done that in the past.

> iPhone 6 showing wrong splash screen
> ------------------------------------
>
>                 Key: CB-7791
>                 URL: https://issues.apache.org/jira/browse/CB-7791
>             Project: Apache Cordova
>          Issue Type: Bug
>          Components: Plugin SplashScreen
>    Affects Versions: 3.6.3
>         Environment: iOS
>            Reporter: Jacob Weber
>         Attachments: Test.zip
>
>
> I use asset catalogs to manage my splash screens in Xcode, along with the splash screen
plugin.
> I added the images for iPhone 6 and 6 Plus. When I run the app on an iPhone 6, I briefly
see my new image, then I see the 640x960 image. How can I prevent this?
> I created the project by doing the following:
> {code}
> cordova create Test com.test.test Test
> cd test
> cordova platform add ios
> cordova plugin add org.apache.cordova.splashscreen
> cordova prepare
> {code}
> then opening the file in Xcode, converting the launch images to an asset catalog, adding
the Default-667h@2x~iphone.png and Default-736h@3x~iphone.png images to the project, then
adding them to the asset catalog.



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