[ https://issues.apache.org/jira/browse/FLEX-33597?page=com.atlassian.jira.plugin.system.issuetabpanels:comment-tabpanel&focusedCommentId=13692078#comment-13692078 ] Justin Mclean edited comment on FLEX-33597 at 6/24/13 3:38 PM: --------------------------------------------------------------- This is not an Flex SDK issue but a Flash Player issue. For image size limits see: http://helpx.adobe.com/flash-player/kb/size-limits-swf-bitmap-files.html http://help.adobe.com/en_US/FlashPlatform/reference/actionscript/3/flash/display/BitmapData.html was (Author: jmclean): This is not an Flex SDK issue but a Flash player issue. For image size limits see: http://helpx.adobe.com/flash-player/kb/size-limits-swf-bitmap-files.html http://help.adobe.com/en_US/FlashPlatform/reference/actionscript/3/flash/display/BitmapData.html > Not able to load Image 480px * 9720px > ------------------------------------- > > Key: FLEX-33597 > URL: https://issues.apache.org/jira/browse/FLEX-33597 > Project: Apache Flex > Issue Type: Bug > Components: mx: Image > Affects Versions: Adobe Flex SDK 3.2 (Release) > Environment: window xp > Reporter: hari krishna > Priority: Blocker > > Hi ALL, > > Facing issue when trying to load image of 480px * 9720px, is there any limit for width and height to image. > I am using sdk3.2 and flash player10. > > I tried in below mentioned ways: > > 1)Using > -not able to see image after application load complete. > 2)Using Loader class > -not able to dispatch Event.COMPLETE even after total bytes loaded. > > code: > var bitmapPath:String = "http://localhost:8081/testimg/photo01.png"; > var myBitmap:Bitmap; > var bitmapLoader:Loader; > > > bitmapLoader = new Loader(); > bitmapLoader.contentLoaderInfo.addEventListener(Event.COMPLETE, addBitmap); > bitmapLoader.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR ,loadingError); > bitmapLoader.contentLoaderInfo.addEventListener(ProgressEvent.PROGRES S,updateInfo); > bitmapLoader.load(new URLRequest(bitmapPath)); > > > function addBitmap(event:Event):void > { > var bd:BitmapData = new BitmapData(event.currentTarget.content.width, event.currentTarget.content.height); > bd.draw(event.currentTarget.content); > > myBitmap = new Bitmap(bd); > > var img:Image = new Image(); > img.addChild(myBitmap); > imgContainer.addChild(img); > } > > function updateInfo(e:ProgressEvent):void { > trace("Loading: "+String(Math.floor(e.bytesLoaded/1024))+" KB of "+String(Math.floor(e.bytesTotal/1024))+" KB."); > } > > function loadingError(e:IOErrorEvent):void { > trace("There has been an error loading the image. The server may be busy. Refresh the page and try again."); > } > > Thanks a lot in advance, > Hari krishna. -- This message is automatically generated by JIRA. If you think it was sent incorrectly, please contact your JIRA administrators For more information on JIRA, see: http://www.atlassian.com/software/jira