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From "ASF GitHub Bot (JIRA)" <j...@apache.org>
Subject [jira] [Commented] (FLINK-7406) Implement Netty receiver incoming pipeline for credit-based
Date Wed, 27 Sep 2017 09:44:00 GMT

    [ https://issues.apache.org/jira/browse/FLINK-7406?page=com.atlassian.jira.plugin.system.issuetabpanels:comment-tabpanel&focusedCommentId=16182261#comment-16182261
] 

ASF GitHub Bot commented on FLINK-7406:
---------------------------------------

Github user NicoK commented on a diff in the pull request:

    https://github.com/apache/flink/pull/4509#discussion_r141290289
  
    --- Diff: flink-runtime/src/main/java/org/apache/flink/runtime/io/network/netty/PartitionRequestQueue.java
---
    @@ -193,7 +193,8 @@ private void writeAndFlushNextMessageIfPossible(final Channel channel)
throws IO
     						BufferResponse msg = new BufferResponse(
     							next.buffer(),
     							reader.getSequenceNumber(),
    -							reader.getReceiverId());
    +							reader.getReceiverId(),
    +							0);
    --- End diff --
    
    I suspect, this is changed to the actual value by the next PR, isn't it?


> Implement Netty receiver incoming pipeline for credit-based
> -----------------------------------------------------------
>
>                 Key: FLINK-7406
>                 URL: https://issues.apache.org/jira/browse/FLINK-7406
>             Project: Flink
>          Issue Type: Sub-task
>          Components: Network
>            Reporter: zhijiang
>            Assignee: zhijiang
>             Fix For: 1.4.0
>
>
> This is a part of work for credit-based network flow control.
> Currently {{PartitionRequestClientHandler}} receives and reads {{BufferResponse}} from
producer. It will request buffer from {{BufferPool}} for holding the message. If not got,
the message is staged temporarily and {{autoread}} for channel is set false.
> For credit-based mode, {{PartitionRequestClientHandler}} can always get buffer from {{RemoteInputChannel}}
for reading messages from producer.
> The related works are:
> * Add the backlog of producer in {{BufferResponse}} message structure
> * {{PartitionRequestClientHandler}} requests buffer from {{RemoteInputChannel}} directly
> * {{PartitionRequestClientHandler}} updates backlog for {{RemoteInputChannel}}, and it
may trigger requests of floating buffers from {{BufferPool}}



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