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From "Christian Schneider (JIRA)" <j...@apache.org>
Subject [jira] [Updated] (KARAF-1640) Make sure the local console is fully working before the user can type commands
Date Thu, 12 Jul 2012 12:42:34 GMT

     [ https://issues.apache.org/jira/browse/KARAF-1640?page=com.atlassian.jira.plugin.system.issuetabpanels:all-tabpanel

Christian Schneider updated KARAF-1640:

    Issue Type: Improvement  (was: Bug)

You are completely right ... it s no bug. Changed to improvement.
Of course the change is not absolutely necessary but I think it would be nice for users and
also quite appealing visually. I think the empty login screen we show on startup at the moment
is not so nice.
If you compare this with geronimo I think their startup looks a lot more informative.
> Make sure the local console is fully working before the user can type commands
> ------------------------------------------------------------------------------
>                 Key: KARAF-1640
>                 URL: https://issues.apache.org/jira/browse/KARAF-1640
>             Project: Karaf
>          Issue Type: Improvement
>            Reporter: Christian Schneider
>             Fix For: 3.0.0
> The console bundle starts early as it contains jline, gogo and karaf specific console
interfaces and tools that all commands need.
> The problem with this is that the user can start typing commands before all commands
are started. So it can happen that a command is not available at that point. This leads to
(from the user point of view) errors in completion and when executing commands.
> So the idea is to still start the console bundle early but make sure the shell is only
opened when all commands are started.
> As commands often use blueprint to startup we can not simply check the bundle status
as it will be active before the commands are activated.
> So one option to improve the situation is to split the shell starting from the rest of
console and do it in a separate bundle with a high start level. So most of the commands would
be present. Still because of the blueprint startup we could miss some bundles.
> Another option is to start a thread that somehow watches the start of the bundles and
that opens the shell when all bundles are really active. We could use the new status checking
from the bundle module that also can watch spring-dm and blueprint status. The advantage with
this aproach is that we could display the live startup status while waiting.
> We could also allow the user to press e.g. enter to open the console at any point.
> So for example we could show something like this:
> Karaf startup ...
> Press Enter to open a shell now
> Bundles started (11/78), 3 failures

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