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From "Karl Wright (JIRA)" <j...@apache.org>
Subject [jira] [Comment Edited] (LUCENE-6699) Integrate lat/lon BKD and spatial3d
Date Wed, 19 Aug 2015 23:35:46 GMT

    [ https://issues.apache.org/jira/browse/LUCENE-6699?page=com.atlassian.jira.plugin.system.issuetabpanels:comment-tabpanel&focusedCommentId=14703903#comment-14703903
] 

Karl Wright edited comment on LUCENE-6699 at 8/19/15 11:34 PM:
---------------------------------------------------------------

Ok, I know what is going on, and it is indeed related to the WGS84 model.  But I have to think
this through carefully.  The strategy used to compute the X and Y bounds in XYZBound is subtlely
flawed.  Working on this now.


was (Author: kwright@metacarta.com):
Ok, I know what is going on, and it is indeed related to the WGS84 model.  But I have to think
this through carefully.  The strategy used to compute all three bounds in XYZBound, and the
latitude bound in LatLonBounds, is subtlely flawed, I think.  Working on this now.

> Integrate lat/lon BKD and spatial3d
> -----------------------------------
>
>                 Key: LUCENE-6699
>                 URL: https://issues.apache.org/jira/browse/LUCENE-6699
>             Project: Lucene - Core
>          Issue Type: New Feature
>            Reporter: Michael McCandless
>            Assignee: Michael McCandless
>         Attachments: Geo3DPacking.java, LUCENE-6699.patch, LUCENE-6699.patch, LUCENE-6699.patch,
LUCENE-6699.patch, LUCENE-6699.patch, LUCENE-6699.patch, LUCENE-6699.patch, LUCENE-6699.patch,
LUCENE-6699.patch, LUCENE-6699.patch, LUCENE-6699.patch, LUCENE-6699.patch, LUCENE-6699.patch,
LUCENE-6699.patch, LUCENE-6699.patch, LUCENE-6699.patch, LUCENE-6699.patch, LUCENE-6699.patch,
LUCENE-6699.patch, LUCENE-6699.patch, LUCENE-6699.patch
>
>
> I'm opening this for discussion, because I'm not yet sure how to do
> this integration, because of my ignorance about spatial in general and
> spatial3d in particular :)
> Our BKD tree impl is very fast at doing lat/lon shape intersection
> (bbox, polygon, soon distance: LUCENE-6698) against previously indexed
> points.
> I think to integrate with spatial3d, we would first need to record
> lat/lon/z into doc values.  Somewhere I saw discussion about how we
> could stuff all 3 into a single long value with acceptable precision
> loss?  Or, we could use BinaryDocValues?  We need all 3 dims available
> to do the fast per-hit query time filtering.
> But, second: what do we index into the BKD tree?  Can we "just" index
> earth surface lat/lon, and then at query time is spatial3d able to
> give me an enclosing "surface lat/lon" bbox for a 3d shape?  Or
> ... must we index all 3 dimensions into the BKD tree (seems like this
> could be somewhat wasteful)?



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