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From mhern...@apache.org
Subject [Lucene.Net] svn commit: r1172426 [4/9] - in /incubator/lucene.net/branches/Lucene.Net_4e: build/scripts/ packages/SHFB/ packages/SHFB/Colorizer/ packages/SHFB/SharedContent/ packages/SHFB/Templates/ packages/SHFB/Web/
Date Mon, 19 Sep 2011 05:09:10 GMT
Added: incubator/lucene.net/branches/Lucene.Net_4e/packages/SHFB/SandcastleBuilder.Utils.xml
URL: http://svn.apache.org/viewvc/incubator/lucene.net/branches/Lucene.Net_4e/packages/SHFB/SandcastleBuilder.Utils.xml?rev=1172426&view=auto
==============================================================================
--- incubator/lucene.net/branches/Lucene.Net_4e/packages/SHFB/SandcastleBuilder.Utils.xml (added)
+++ incubator/lucene.net/branches/Lucene.Net_4e/packages/SHFB/SandcastleBuilder.Utils.xml Mon Sep 19 05:09:06 2011
@@ -0,0 +1,11031 @@
+<?xml version="1.0"?>
+<doc>
+    <assembly>
+        <name>SandcastleBuilder.Utils</name>
+    </assembly>
+    <members>
+        <member name="T:SandcastleBuilder.Utils.Design.UserDefinedPropertyEditorDlg">
+            <summary>
+            This form is used to edit user-defined project properties
+            </summary>
+            <remarks>Note that the MSBuild project object does not provide a way
+            to delete or rename properties.  As such, you have to edit the project
+            file by hand to do those tasks.</remarks>
+        </member>
+        <member name="F:SandcastleBuilder.Utils.Design.UserDefinedPropertyEditorDlg.components">
+            <summary>
+            Required designer variable.
+            </summary>
+        </member>
+        <member name="M:SandcastleBuilder.Utils.Design.UserDefinedPropertyEditorDlg.Dispose(System.Boolean)">
+            <summary>
+            Clean up any resources being used.
+            </summary>
+            <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
+        </member>
+        <member name="M:SandcastleBuilder.Utils.Design.UserDefinedPropertyEditorDlg.InitializeComponent">
+            <summary>
+            Required method for Designer support - do not modify
+            the contents of this method with the code editor.
+            </summary>
+        </member>
+        <member name="M:SandcastleBuilder.Utils.Design.UserDefinedPropertyEditorDlg.#ctor(SandcastleBuilder.Utils.SandcastleProject)">
+            <summary>
+            Constructor
+            </summary>
+            <param name="project">The project file reference</param>
+        </member>
+        <member name="M:SandcastleBuilder.Utils.Design.UserDefinedPropertyEditorDlg.CheckProjectIsEditable">
+            <summary>
+            This is used to see if the project can be edited.  If not, abort
+            the change by throwing an exception.
+            </summary>
+        </member>
+        <member name="M:SandcastleBuilder.Utils.Design.UserDefinedPropertyEditorDlg.UserDefinedPropertyEditorDlg_FormClosing(System.Object,System.Windows.Forms.FormClosingEventArgs)">
+            <summary>
+            Store changes to modified properties when the dialog is closed
+            </summary>
+            <param name="sender"></param>
+            <param name="e"></param>
+        </member>
+        <member name="M:SandcastleBuilder.Utils.Design.UserDefinedPropertyEditorDlg.btnClose_Click(System.Object,System.EventArgs)">
+            <summary>
+            Close the form
+            </summary>
+            <param name="sender">The sender of the event</param>
+            <param name="e">The event arguments</param>
+        </member>
+        <member name="M:SandcastleBuilder.Utils.Design.UserDefinedPropertyEditorDlg.btnHelp_Click(System.Object,System.EventArgs)">
+            <summary>
+            View help for this form
+            </summary>
+            <param name="sender">The sender of the event</param>
+            <param name="e">The event arguments</param>
+        </member>
+        <member name="M:SandcastleBuilder.Utils.Design.UserDefinedPropertyEditorDlg.btnAdd_Click(System.Object,System.EventArgs)">
+            <summary>
+            This is used to add a new user-defined property to the project
+            </summary>
+            <param name="sender">The sender of the event</param>
+            <param name="e">The event arguments</param>
+        </member>
+        <member name="M:SandcastleBuilder.Utils.Design.UserDefinedPropertyEditorDlg.btnRemove_Click(System.Object,System.EventArgs)">
+            <summary>
+            Remove a user defined property
+            </summary>
+            <param name="sender">The sender of the event</param>
+            <param name="e">The event arguments</param>
+        </member>
+        <member name="M:SandcastleBuilder.Utils.Design.UserDefinedPropertyEditorDlg.lbProperties_SelectedIndexChanged(System.Object,System.EventArgs)">
+            <summary>
+            Update the property grid with the selected item
+            </summary>
+            <param name="sender"></param>
+            <param name="e"></param>
+        </member>
+        <member name="M:SandcastleBuilder.Utils.Design.UserDefinedPropertyEditorDlg.pgProps_PropertyValueChanged(System.Object,System.Windows.Forms.PropertyValueChangedEventArgs)">
+            <summary>
+            Refresh the list box item when a property changes
+            </summary>
+            <param name="s">The sender of the event</param>
+            <param name="e">The event arguments</param>
+        </member>
+        <member name="P:SandcastleBuilder.Utils.Design.UserDefinedPropertyEditorDlg.UserDefinedProperties">
+            <summary>
+            This is used to get or set the user-defined property collection
+            </summary>
+        </member>
+        <member name="P:SandcastleBuilder.Utils.Design.UserDefinedPropertyEditorDlg.Project">
+            <summary>
+            This is used to get or set the project file reference
+            </summary>
+        </member>
+        <member name="T:SandcastleBuilder.Utils.Design.UserDefinedPropertyEditorDlg.PropertyItem">
+            <summary>
+            This is used to edit the user-defined project property items
+            </summary>
+        </member>
+        <member name="M:SandcastleBuilder.Utils.Design.UserDefinedPropertyEditorDlg.PropertyItem.#ctor(SandcastleBuilder.Utils.Design.UserDefinedPropertyEditorDlg,Microsoft.Build.Evaluation.ProjectProperty)">
+            <summary>
+            Constructor
+            </summary>
+            <param name="owner">The owning dialog</param>
+            <param name="buildProperty">The build property to edit or null
+            for a new property</param>
+        </member>
+        <member name="M:SandcastleBuilder.Utils.Design.UserDefinedPropertyEditorDlg.PropertyItem.ToString">
+            <summary>
+            Return the name of the build property
+            </summary>
+        </member>
+        <member name="P:SandcastleBuilder.Utils.Design.UserDefinedPropertyEditorDlg.PropertyItem.Owner">
+            <summary>
+            This is used to get or set the owning dialog
+            </summary>
+        </member>
+        <member name="P:SandcastleBuilder.Utils.Design.UserDefinedPropertyEditorDlg.PropertyItem.UnderlyingProperty">
+            <summary>
+            The underlying project property if any
+            </summary>
+            <value>This returns null for new properties</value>
+        </member>
+        <member name="P:SandcastleBuilder.Utils.Design.UserDefinedPropertyEditorDlg.PropertyItem.WasModified">
+            <summary>
+            This read-only property indicates whether or not the project
+            property was modified.
+            </summary>
+        </member>
+        <member name="P:SandcastleBuilder.Utils.Design.UserDefinedPropertyEditorDlg.PropertyItem.Name">
+            <summary>
+            This is used to get or set the property name
+            </summary>
+            <remarks>Existing properties cannot be renamed as the MSBuild
+            project object doesn't provide a way to do it.  Nor does it
+            allow deleting properties.</remarks>
+        </member>
+        <member name="P:SandcastleBuilder.Utils.Design.UserDefinedPropertyEditorDlg.PropertyItem.Condition">
+            <summary>
+            This is used to get or set the Condition attribute value for
+            the property.
+            </summary>
+        </member>
+        <member name="P:SandcastleBuilder.Utils.Design.UserDefinedPropertyEditorDlg.PropertyItem.Value">
+            <summary>
+            This is used to get or set the value for the property
+            </summary>
+        </member>
+        <member name="T:SandcastleBuilder.Utils.XPath.XPathFunctionContext">
+            <summary>
+            This class is used to provide a custom regular expression search
+            function to XPath queries using an XSLT context.
+            </summary>
+        </member>
+        <member name="M:SandcastleBuilder.Utils.XPath.XPathFunctionContext.CompareDocument(System.String,System.String)">
+            <summary>
+            This is not used by this class.
+            </summary>
+            <param name="baseUri">The base URI of the first document to compare</param>
+            <param name="nextbaseUri">The base URI of the second document to compare</param>
+            <returns>Always returns zero (equal).</returns>
+        </member>
+        <member name="M:SandcastleBuilder.Utils.XPath.XPathFunctionContext.PreserveWhitespace(System.Xml.XPath.XPathNavigator)">
+            <summary>
+            This is not used by this class.
+            </summary>
+            <param name="node">The whitespace node to preserve or strip</param>
+            <returns>For this class, this always returns true to preserve
+            whitespace.</returns>
+        </member>
+        <member name="M:SandcastleBuilder.Utils.XPath.XPathFunctionContext.ResolveVariable(System.String,System.String)">
+            <summary>
+            This is not used by this class.
+            </summary>
+            <param name="prefix">The prefix of the variable as it appears
+            in the expression</param>
+            <param name="name">The name of the variable</param>
+            <returns>Always returns null</returns>
+        </member>
+        <member name="M:SandcastleBuilder.Utils.XPath.XPathFunctionContext.ResolveFunction(System.String,System.String,System.Xml.XPath.XPathResultType[])">
+            <summary>
+            Resolves a function reference and return an
+            <see cref="T:System.Xml.Xsl.IXsltContextFunction"/> representing the function. The
+            <see cref="T:System.Xml.Xsl.IXsltContextFunction"/> is used at execution time to get
+            the return value of the function.
+            </summary>
+            <param name="prefix">The prefix of the function as it appears in
+            the XPath expression</param>
+            <param name="name">The name of the function</param>
+            <param name="ArgTypes">An array of argument types for the function
+            being resolved. This allows you to select between methods with the
+            same name (for example, overloaded methods).</param>
+            <returns>An <see cref="T:System.Xml.Xsl.IXsltContextFunction"/> representing the
+            function</returns>
+        </member>
+        <member name="P:SandcastleBuilder.Utils.XPath.XPathFunctionContext.Whitespace">
+            <summary>
+            This is not used by this class.
+            </summary>
+            <value>Always returns true to include whitespace in the output</value>
+        </member>
+        <member name="T:SandcastleBuilder.Utils.BuildEngine.BuildProcess">
+            <summary>
+            This class is used to handle all aspects of the build process in a
+            separate thread.
+            </summary>
+            <summary>
+            This class is used to handle all aspects of the build process in a
+            separate thread.
+            </summary>
+        </member>
+        <member name="M:SandcastleBuilder.Utils.BuildEngine.BuildProcess.ApplyVisibilityProperties">
+            <summary>
+            Apply the project's Visibility category properties to the
+            reflection information file.
+            </summary>
+            <remarks>This is used to remove entries from the reflection
+            information file so that it does not appear in the help file.
+            See the <b>Document*</b> properties in the
+            <see cref="T:SandcastleBuilder.Utils.SandcastleProject"/> class for information on the
+            items removed.</remarks>
+        </member>
+        <member name="M:SandcastleBuilder.Utils.BuildEngine.BuildProcess.RemoveAttributes">
+            <summary>
+            Remove attribute information
+            </summary>
+        </member>
+        <member name="M:SandcastleBuilder.Utils.BuildEngine.BuildProcess.RemoveExplicitInterfaceImplementations">
+            <summary>
+            Remove explicit interface implementation information
+            </summary>
+        </member>
+        <member name="M:SandcastleBuilder.Utils.BuildEngine.BuildProcess.RemoveInheritedMembers">
+            <summary>
+            Remove inherited member information from each type's element list
+            based on the project settings.
+            </summary>
+        </member>
+        <member name="M:SandcastleBuilder.Utils.BuildEngine.BuildProcess.RemoveMembers(System.String,System.String)">
+            <summary>
+            Remove member information matching the specified XPath query.
+            </summary>
+            <param name="xpath">The XPath query used to find the members.</param>
+            <param name="memberDesc">A description of the members removed.</param>
+            <returns>The number of members to be removed</returns>
+            <remarks>Actual removal of the members is deferred.  On very large
+            files, the XPath queries took to long when removing the
+            &lt;elemen&gt; members.</remarks>
+        </member>
+        <member name="M:SandcastleBuilder.Utils.BuildEngine.BuildProcess.ModifyProtectedInternalVisibility">
+            <summary>
+            Change the visibility of "protected internal" members to
+            "protected".
+            </summary>
+        </member>
+        <member name="M:SandcastleBuilder.Utils.BuildEngine.BuildProcess.RemoveSealedProtected">
+            <summary>
+            Remove protected members from sealed classes.
+            </summary>
+        </member>
+        <member name="M:SandcastleBuilder.Utils.BuildEngine.BuildProcess.OnExcludeElement(System.Text.RegularExpressions.Match)">
+            <summary>
+            This is used as the match evaluator for the regular expression
+            that finds the &lt;element&gt; entries to remove from the
+            reflection information file.
+            </summary>
+            <param name="m">The match found</param>
+            <returns>The string with which to replace the match</returns>
+            <remarks>The removals are done this way as it proved to be a very
+            slow process to remove the child elements at the time they
+            were found with an XPath query on very large files.</remarks>
+        </member>
+        <member name="M:SandcastleBuilder.Utils.BuildEngine.BuildProcess.DetermineApiContentPlacement">
+            <summary>
+            This is used to determine the best placement for the API content
+            based on the project settings.
+            </summary>
+        </member>
+        <member name="M:SandcastleBuilder.Utils.BuildEngine.BuildProcess.CombineIntermediateTocFiles">
+            <summary>
+            This combines the conceptual and API intermediate TOC files into
+            one file ready for transformation to the help format-specific
+            TOC file formats.
+            </summary>
+        </member>
+        <member name="M:SandcastleBuilder.Utils.BuildEngine.BuildProcess.CopyStandardHelpContent">
+            <summary>
+            This is called to create the help project output folder and copy
+            the standard content files (art, media, scripts, and styles) to the
+            help project folders.
+            </summary>
+            <remarks>This creates the base folder <b>Output\</b>, one folder
+            for each help file format, and an <b>.\html</b> folder under each of
+            those.  It then copies the stock art, icon, media, script, and
+            stylesheet files from the <b>{@PresentationPath}\art</b>,
+            <b>{@PresentationPath}\icons</b>,
+            <b>{@PresentationPath}\media</b>,
+            <b>{@PresentationPath}\scripts</b>, and
+            <b>{@PresentationPath}\styles</b> folders which are located in the
+            Sandcastle installation folder.  The art, icons, and media folders
+            may or may not exist based on the style.</remarks>
+        </member>
+        <member name="M:SandcastleBuilder.Utils.BuildEngine.BuildProcess.RecursiveCopy(System.String,System.String)">
+            <summary>
+            This copies files from the specified source folder to the specified
+            destination folder.  If any subfolders are found below the source
+            folder and the wildcard is "*.*", the subfolders are also copied
+            recursively.
+            </summary>
+            <param name="sourcePath">The source path from which to copy</param>
+            <param name="destPath">The destination path to which to copy</param>
+        </member>
+        <member name="M:SandcastleBuilder.Utils.BuildEngine.BuildProcess.HelpProjectFileList(System.String,SandcastleBuilder.Utils.HelpFileFormat)">
+            <summary>
+            This returns a complete list of files for inclusion in the
+            compiled help file.
+            </summary>
+            <param name="folder">The folder to expand</param>
+            <param name="format">The HTML help file format</param>
+            <returns>The full list of all files for the help project</returns>
+            <remarks>The help file list is expanded to ensure that we get
+            all additional content including all nested subfolders.  The
+            <b>format</b> parameter determines the format of the returned
+            file list.  For HTML Help 1, it returns a list of the filenames.
+            For MS Help 2, it returns the list formatted with the necessary
+            XML markup.</remarks>
+        </member>
+        <member name="M:SandcastleBuilder.Utils.BuildEngine.BuildProcess.GenerateWebsite">
+            <summary>
+            This is used to generate the website helper files and copy the
+            output to the project output folder ready for use as a website.
+            </summary>
+        </member>
+        <member name="M:SandcastleBuilder.Utils.BuildEngine.BuildProcess.GenerateHtmlToc">
+            <summary>
+            This is called to generate the HTML table of contents when creating
+            the website output.
+            </summary>
+            <returns>The HTML to insert for the table of contents.</returns>
+        </member>
+        <member name="M:SandcastleBuilder.Utils.BuildEngine.BuildProcess.AppendTocEntry(System.Xml.XPath.XPathNodeIterator,System.Text.StringBuilder)">
+            <summary>
+            This is called to recursively append the child nodes to the
+            HTML table of contents in the specified string builder.
+            </summary>
+            <param name="entries">The list over which to iterate
+            recursively.</param>
+            <param name="sb">The string builder to which the entries are
+            appended.</param>
+        </member>
+        <member name="M:SandcastleBuilder.Utils.BuildEngine.BuildProcess.ModifyHelpTopicFilenames">
+            <summary>
+            This is used to change the filenames assigned to each member
+            in the reflection information file.
+            </summary>
+        </member>
+        <member name="M:SandcastleBuilder.Utils.BuildEngine.BuildProcess.EnsureOutputFoldersExist(System.String)">
+            <summary>
+            This is used to ensure that all output folders exist based on the
+            selected help file format(s).
+            </summary>
+            <param name="subFolder">The subfolder name or null to ensure that
+            the base folders exist</param>
+            <remarks>This creates the named folder under the help format
+            specific folder beneath the <b>.\Output</b> folder.</remarks>
+        </member>
+        <member name="M:SandcastleBuilder.Utils.BuildEngine.BuildProcess.OnBuildStepChanged(SandcastleBuilder.Utils.BuildEngine.BuildProgressEventArgs)">
+            <summary>
+            This raises the <see cref="E:SandcastleBuilder.Utils.BuildEngine.BuildProcess.BuildStepChanged"/> event.
+            </summary>
+            <param name="e">The event arguments</param>
+        </member>
+        <member name="M:SandcastleBuilder.Utils.BuildEngine.BuildProcess.OnBuildProgress(SandcastleBuilder.Utils.BuildEngine.BuildProgressEventArgs)">
+            <summary>
+            This raises the <see cref="E:SandcastleBuilder.Utils.BuildEngine.BuildProcess.BuildProgress"/> event.
+            </summary>
+            <param name="e">The event arguments</param>
+        </member>
+        <member name="M:SandcastleBuilder.Utils.BuildEngine.BuildProcess.#ctor(SandcastleBuilder.Utils.SandcastleProject)">
+            <summary>
+            Constructor
+            </summary>
+            <param name="buildProject">The project to build</param>
+            <overloads>There are two overloads for the constructor.</overloads>
+        </member>
+        <member name="M:SandcastleBuilder.Utils.BuildEngine.BuildProcess.#ctor(SandcastleBuilder.Utils.SandcastleProject,System.Boolean)">
+            <summary>
+            Constructor
+            </summary>
+            <param name="buildProject">The project to build</param>
+            <param name="partialBuild">Pass true to perform a partial build</param>
+        </member>
+        <member name="M:SandcastleBuilder.Utils.BuildEngine.BuildProcess.Build">
+            <summary>
+            Call this method to perform the build on the project.
+            </summary>
+            <event cref="E:SandcastleBuilder.Utils.BuildEngine.BuildProcess.BuildStepChanged">This event fires when the
+            current build step changes.</event>
+            <event cref="E:SandcastleBuilder.Utils.BuildEngine.BuildProcess.BuildProgress">This event fires to report progress
+            information.</event>
+        </member>
+        <member name="M:SandcastleBuilder.Utils.BuildEngine.BuildProcess.ReportProgress(System.String,System.Object[])">
+            <summary>
+            This is used to report progress during the build process
+            within the current step.
+            </summary>
+            <param name="message">The message to report</param>
+            <param name="args">A list of arguments to format into the message
+            text</param>
+            <overloads>This method has two overloads.</overloads>
+        </member>
+        <member name="M:SandcastleBuilder.Utils.BuildEngine.BuildProcess.ReportError(SandcastleBuilder.Utils.BuildEngine.BuildStep,System.String,System.String,System.Object[])">
+            <summary>
+            This is used to report an error that will abort the build
+            </summary>
+            <param name="step">The current build step</param>
+            <param name="errorCode">The error code</param>
+            <param name="message">The message to report</param>
+            <param name="args">A list of arguments to format into the message
+            text</param>
+            <remarks>This just reports the error.  The caller must abort the
+            build.</remarks>
+        </member>
+        <member name="M:SandcastleBuilder.Utils.BuildEngine.BuildProcess.ReportWarning(System.String,System.String,System.Object[])">
+            <summary>
+            This is used to report a warning that may need attention
+            </summary>
+            <param name="warningCode">The warning code</param>
+            <param name="message">The message to report</param>
+            <param name="args">A list of arguments to format into the message
+            text</param>
+        </member>
+        <member name="M:SandcastleBuilder.Utils.BuildEngine.BuildProcess.ReportProgress(SandcastleBuilder.Utils.BuildEngine.BuildStep,System.String,System.Object[])">
+            <summary>
+            This is used to report progress during the build process
+            and possibly update the current step.
+            </summary>
+            <param name="step">The current build step</param>
+            <param name="message">The message to report</param>
+            <param name="args">A list of arguments to format into the
+            message text</param>
+            <event cref="E:SandcastleBuilder.Utils.BuildEngine.BuildProcess.BuildStepChanged">This event fires when the
+            current build step changes.</event>
+            <event cref="E:SandcastleBuilder.Utils.BuildEngine.BuildProcess.BuildProgress">This event fires to report progress
+            information.</event>
+        </member>
+        <member name="M:SandcastleBuilder.Utils.BuildEngine.BuildProcess.GarbageCollect">
+            <summary>
+            Force garbage collection to reduce memory usage.
+            </summary>
+            <remarks>The reflection information file and XML comments files
+            can be quite large.  To reduce memory usage, we force a garbage
+            collection to get rid of all the discarded objects.</remarks>
+        </member>
+        <member name="M:SandcastleBuilder.Utils.BuildEngine.BuildProcess.VerifySafePath(System.String,System.String,System.String)">
+            <summary>
+            Make sure the path isn't one the user would regret having nuked
+            without warning.
+            </summary>
+            <param name="propertyName">The name of the path property</param>
+            <param name="propertyValue">It's current value</param>
+            <param name="projectPath">The path to the current project</param>
+            <remarks>Since most people don't read the help file and also ignore
+            the warning in the property grid description pane, we'll take some
+            steps to idiot-proof the dangerous path properties.  I'm starting
+            to lose count of the number of people that point WorkingPath at the
+            root of their C:\ drive and wonder why all their files disappear.
+            <p/>Paths checked for include root references to hard drives and
+            network shares, most common well-known folders, and the project's
+            root folder.</remarks>
+            <exception cref="T:SandcastleBuilder.Utils.BuilderException">This is thrown if the path is
+            one of the ones that probably should not be used.</exception>
+        </member>
+        <member name="M:SandcastleBuilder.Utils.BuildEngine.BuildProcess.GatherBuildOutputFilenames">
+            <summary>
+            This is used to gather a list of files produced by the build
+            </summary>
+        </member>
+        <member name="M:SandcastleBuilder.Utils.BuildEngine.BuildProcess.FindTools">
+            <summary>
+            Find the Sandcastle tools and the HTML help compiler
+            </summary>
+            <exception cref="T:SandcastleBuilder.Utils.BuilderException">This is thrown if any of
+            the tools cannot be found.</exception>
+        </member>
+        <member name="M:SandcastleBuilder.Utils.BuildEngine.BuildProcess.FindOnFixedDrives(System.String)">
+            <summary>
+            Find a folder by searching the Program Files folders on all fixed
+            drives.
+            </summary>
+            <param name="path">The path for which to search</param>
+            <returns>The path if found or an empty string if not found</returns>
+        </member>
+        <member name="M:SandcastleBuilder.Utils.BuildEngine.BuildProcess.FindSdkExecutable(System.String)">
+            <summary>
+            This is used to find the named executable in one of the Visual
+            Studio SDK installation folders.
+            </summary>
+            <param name="exeName">The name of the executable to find</param>
+            <returns>The path if found or an empty string if not found</returns>
+            <remarks>The search looks in all "Visual*" folders under the
+            Program Files special folder on all fixed drives.</remarks>
+        </member>
+        <member name="M:SandcastleBuilder.Utils.BuildEngine.BuildProcess.ValidateDocumentationSources">
+            <summary>
+            Validate the documentation source information and copy the files to
+            the working folder.
+            </summary>
+            <exception cref="T:SandcastleBuilder.Utils.BuilderException">This is thrown if any of
+            the information is invalid.</exception>
+        </member>
+        <member name="M:SandcastleBuilder.Utils.BuildEngine.BuildProcess.RunProcess(System.String,System.String)">
+            <summary>
+            This is used to run a step in the build process
+            </summary>
+            <param name="fileToRun">The file to execute.  This will be one of
+            the template batch files with all the necessary values for the
+            paths and options plugged into it.</param>
+            <param name="args">The arguments to pass to the file if any.</param>
+        </member>
+        <member name="M:SandcastleBuilder.Utils.BuildEngine.BuildProcess.ReadStdOut">
+            <summary>
+            This is the thread procedure used to capture standard ouput text
+            </summary>
+        </member>
+        <member name="M:SandcastleBuilder.Utils.BuildEngine.BuildProcess.ReadStdErr">
+            <summary>
+            This is the thread procedure used to capture standard error text
+            </summary>
+        </member>
+        <member name="M:SandcastleBuilder.Utils.BuildEngine.BuildProcess.ReportToolOutput(System.String)">
+            <summary>
+            Report the output from the currently running tool
+            </summary>
+            <param name="line">The line to report</param>
+        </member>
+        <member name="M:SandcastleBuilder.Utils.BuildEngine.BuildProcess.CleanUpCollectionFiles">
+            <summary>
+            This is used to clean up the MS Help 2 collection files so that
+            they are ready for use in registering the collection.
+            </summary>
+        </member>
+        <member name="M:SandcastleBuilder.Utils.BuildEngine.BuildProcess.OpenCollectionFile(System.String)">
+            <summary>
+            Open the specified collection file and return it as an
+            <see cref="T:System.Xml.XmlDocument"/> ready for editing.
+            </summary>
+            <param name="file">The file to open</param>
+            <remarks>The DTD is removed before returning it.</remarks>
+        </member>
+        <member name="M:SandcastleBuilder.Utils.BuildEngine.BuildProcess.GenerateNamespaceSummaries">
+            <summary>
+            This is called to generate the namespace summary file
+            </summary>
+        </member>
+        <member name="M:SandcastleBuilder.Utils.BuildEngine.BuildProcess.AddNamespaceComments(System.Xml.XmlNode,System.String)">
+            <summary>
+            Add project or namespace comments
+            </summary>
+            <param name="member">The member node to modify.</param>
+            <param name="summaryText">The summary text to add.</param>
+        </member>
+        <member name="M:SandcastleBuilder.Utils.BuildEngine.BuildProcess.LoadPlugIns">
+            <summary>
+            Load and initialize the plug-ins used by this project
+            </summary>
+            <exception cref="T:SandcastleBuilder.Utils.BuilderException">This is thrown if a requested
+            plug-in is not found or has a version that is not supported by
+            this version of the help file builder.</exception>
+        </member>
+        <member name="M:SandcastleBuilder.Utils.BuildEngine.BuildProcess.ExecutePlugIns(SandcastleBuilder.Utils.PlugIn.ExecutionBehaviors)">
+            <summary>
+            Execute all plug-ins that need to execute in the given build step
+            that have the given execution behavior.
+            </summary>
+            <param name="behavior">The execution behavior</param>
+            <returns>True if at least one plug-in was executed or false if
+            no plug-ins were executed.</returns>
+            <remarks>Plug-ins will execute based on their execution priority.
+            Those with a higher priority value will execute before those with
+            a lower value.  Plug-ins with identical priority values may execute
+            in any order within their group.</remarks>
+        </member>
+        <member name="M:SandcastleBuilder.Utils.BuildEngine.BuildProcess.ExecuteBeforeStepPlugIns">
+            <summary>
+            This can be used by plug-ins using the
+            <see cref="F:SandcastleBuilder.Utils.PlugIn.ExecutionBehaviors.InsteadOf"/> execution behavior to
+            execute plug-ins that want to run before the plug-in executes its
+            main processing.
+            </summary>
+            <remarks>This will only run once per step.  Any subsequent calls by
+            other plug-ins will be ignored.</remarks>
+        </member>
+        <member name="M:SandcastleBuilder.Utils.BuildEngine.BuildProcess.ExecuteAfterStepPlugIns">
+            <summary>
+            This can be used by plug-ins using the
+            <see cref="F:SandcastleBuilder.Utils.PlugIn.ExecutionBehaviors.InsteadOf"/> execution behavior to
+            execute plug-ins that want to run after the plug-in has executed
+            its main processing.
+            </summary>
+            <remarks>This will only run once per step.  Any subsequent calls by
+            other plug-ins will be ignored.</remarks>
+        </member>
+        <member name="M:SandcastleBuilder.Utils.BuildEngine.BuildProcess.CopyAdditionalContent">
+            <summary>
+            This is called to copy the additional content files and build a
+            list of them for the help file project.
+            </summary>
+            <remarks>Note that for wilcard content items, the folders are
+            copied recursively.</remarks>
+        </member>
+        <member name="M:SandcastleBuilder.Utils.BuildEngine.BuildProcess.MergeConceptualAndAdditionalContentTocInfo">
+            <summary>
+            This is used to merge the conceptual content table of contents with
+            any additional content table of contents information.
+            </summary>
+            <remarks>This will also split the table of contents if any entry
+            has the "split" option.  A split in the conceptual content will
+            take precedence as additional content is always appended to
+            the end of the conceptual content.  Likewise, a default topic in
+            the conceptual content will take precedence over a default topic
+            in the additional content.</remarks>
+        </member>
+        <member name="M:SandcastleBuilder.Utils.BuildEngine.BuildProcess.MergeTocInfo(SandcastleBuilder.Utils.ConceptualContent.TocEntry)">
+            <summary>
+            This is used to merge destination file information into the site
+            map TOC.
+            </summary>
+            <param name="site">The site entry to update</param>
+            <remarks>In addition, files in the site map that do not exist in
+            the TOC built from the defined content will be processed and
+            copied to the root folder.</remarks>
+        </member>
+        <member name="M:SandcastleBuilder.Utils.BuildEngine.BuildProcess.GetTocInfo(System.String)">
+            <summary>
+            This is used to extract table of contents information from a file
+            that will appear in the help file's table of contents.
+            </summary>
+            <param name="filename">The file from which to extract the 
+            information</param>
+            <returns>The table of contents entry</returns>
+        </member>
+        <member name="M:SandcastleBuilder.Utils.BuildEngine.BuildProcess.ResolveLinksAndCopy(System.String,System.String,SandcastleBuilder.Utils.ConceptualContent.TocEntry)">
+            <summary>
+            This is called to load an additional content file, resolve links
+            to namespace content and copy it to the output folder.
+            </summary>
+            <param name="sourceFile">The source filename to copy</param>
+            <param name="destFile">The destination filename</param>
+            <param name="entry">The entry being resolved.</param>
+        </member>
+        <member name="M:SandcastleBuilder.Utils.BuildEngine.BuildProcess.OnLinkMatch(System.Text.RegularExpressions.Match)">
+            <summary>
+            Replace a link to a namespace item with a link to the HTML page
+            for it.
+            </summary>
+            <param name="match">The match that was found</param>
+            <returns>The string to use as the replacement</returns>
+        </member>
+        <member name="M:SandcastleBuilder.Utils.BuildEngine.BuildProcess.OnContentMatch(System.Text.RegularExpressions.Match)">
+            <summary>
+            Replace a shared content item with it's value.  Note that these
+            may be nested.
+            </summary>
+            <param name="match">The match that was found</param>
+            <returns>The string to use as the replacement</returns>
+        </member>
+        <member name="M:SandcastleBuilder.Utils.BuildEngine.BuildProcess.OnCodeBlockMatch(System.Text.RegularExpressions.Match)">
+            <summary>
+            This is used to load a code block from an external file.
+            </summary>
+            <returns>The HTML encoded block extracted from the file and
+            wrapped in a &lt;pre&gt; tag ready for colorizing.</returns>
+            <remarks>If a region attribute is found, only the named region
+            is returned.  If n region attribute is found, the whole file is
+            returned.  Relative paths are assumed to be relative to the
+            project folder.</remarks>
+        </member>
+        <member name="M:SandcastleBuilder.Utils.BuildEngine.BuildProcess.XslTransform(System.String)">
+            <summary>
+            This is used to transform a *.topic file into a *.html file using
+            an XSLT transformation based on the presentation style.
+            </summary>
+            <param name="sourceFile">The source topic filename</param>
+        </member>
+        <member name="M:SandcastleBuilder.Utils.BuildEngine.BuildProcess.GenerateApiFilter">
+            <summary>
+            This is used to generate the API filter collection used by
+            MRefBuilder to exclude items from the reflection information file.
+            </summary>
+            <remarks>Namespaces and members with an <code>&lt;exclude /&gt;</code>
+            tag in their comments are removed using the ripping feature as it
+            is more efficient than searching for and removing them from the
+            reflection file after it has been generated especially on large
+            projects.</remarks>
+        </member>
+        <member name="M:SandcastleBuilder.Utils.BuildEngine.BuildProcess.ApplyManualApiFilter(SandcastleBuilder.Utils.ApiFilterCollection,System.String)">
+            <summary>
+            This is used to manually apply the specified API filter to the
+            specified reflection information file.
+            </summary>
+            <param name="apiFilter">The API filter to apply</param>
+            <param name="reflectionFilename">The reflection information file</param>
+            <remarks>This can be used by any plug-in that does not produce a
+            reflection information file using <b>MRefBuilder.exe</b>.  In such
+            cases, the API filter is not applied unless the plug-in uses this
+            method.  If the reflection information file is produced by
+            <b>MRefBuilder.exe</b>, there is no need to use this method as it
+            will apply the API filter automatically to the file that it
+            produces.</remarks>
+        </member>
+        <member name="M:SandcastleBuilder.Utils.BuildEngine.BuildProcess.ApplyMemberFilter(System.Xml.XmlNode,SandcastleBuilder.Utils.ApiFilter)">
+            <summary>
+            Apply a member filter to the specified type.
+            </summary>
+            <param name="apis">The APIs node from which to remove info</param>
+            <param name="typeFilter">The type filter to be processed</param>
+        </member>
+        <member name="M:SandcastleBuilder.Utils.BuildEngine.BuildProcess.RemoveNamespace(System.Xml.XmlNode,System.String)">
+            <summary>
+            Remove an entire namespace and all of its members
+            </summary>
+            <param name="apis">The APIs node from which to remove info</param>
+            <param name="id">The namespace ID to remove</param>
+        </member>
+        <member name="M:SandcastleBuilder.Utils.BuildEngine.BuildProcess.RemoveType(System.Xml.XmlNode,System.String)">
+            <summary>
+            Remove an entire type and all of its members
+            </summary>
+            <param name="apis">The APIs node from which to remove info</param>
+            <param name="id">The type ID to remove</param>
+        </member>
+        <member name="M:SandcastleBuilder.Utils.BuildEngine.BuildProcess.TransformText(System.String,System.Object[])">
+            <summary>
+            Transform the specified template text by inserting the necessary
+            values into the place holders tags.
+            </summary>
+            <param name="templateText">The template text to transform</param>
+            <param name="args">An optional list of arguments to format into the 
+            template before transforming it.</param>
+            <returns>The transformed text</returns>
+        </member>
+        <member name="M:SandcastleBuilder.Utils.BuildEngine.BuildProcess.TransformTemplate(System.String,System.String,System.String)">
+            <summary>
+            Transform the specified template by inserting the necessary
+            values into the place holders and saving it to the working folder.
+            </summary>
+            <param name="template">The template to transform</param>
+            <param name="sourceFolder">The folder where the template is
+            located</param>
+            <param name="destFolder">The folder in which to save the
+            transformed file</param>
+            <returns>The path to the transformed file</returns>
+        </member>
+        <member name="M:SandcastleBuilder.Utils.BuildEngine.BuildProcess.ReadWithEncoding(System.String,System.Text.Encoding@)">
+            <summary>
+            This is used to read in a file using an appropriate encoding method
+            </summary>
+            <param name="filename">The file to load</param>
+            <param name="encoding">Pass the default encoding to use.  On
+            return, it contains the actual encoding for the file.</param>
+            <returns>The contents of the file.</returns>
+            <remarks>When reading the file, use the default encoding specified
+            but detect the encoding if byte order marks are present.  In
+            addition, if the template is an XML file and it contains an
+            encoding identifier in the XML tag, the file is read using
+            that encoding.</remarks>
+        </member>
+        <member name="M:SandcastleBuilder.Utils.BuildEngine.BuildProcess.OnFieldMatch(System.Text.RegularExpressions.Match)">
+            <summary>
+            Replace a field tag with a value from the project
+            </summary>
+            <param name="match">The match that was found</param>
+            <returns>The string to use as the replacement</returns>
+        </member>
+        <member name="M:SandcastleBuilder.Utils.BuildEngine.BuildProcess.SilverlightFrameworkLocations(System.String)">
+            <summary>
+            This is used to get a list of Silverlight Framework assembly locations
+            </summary>
+            <param name="version">The framework version for which to get
+            comments files.</param>
+        </member>
+        <member name="M:SandcastleBuilder.Utils.BuildEngine.BuildProcess.DotNetFrameworkLocations(System.String)">
+            <summary>
+            This is used to get a list of .NET Framework assembly locations
+            </summary>
+            <param name="version">The framework version for which to get
+            comments files.</param>
+        </member>
+        <member name="M:SandcastleBuilder.Utils.BuildEngine.BuildProcess.FrameworkCommentList(System.String)">
+            <summary>
+            This is used to generate an appropriate list of entries that
+            represent .NET Framework comments file locations for the various
+            configuration files.
+            </summary>
+            <param name="listType">The type of list to generate
+            (frameworkcommentlist, importframeworkcommentlist, or
+            cachedframeworkcommentlist)</param>
+            <returns>The list of framework comments file sources in the
+            appropriate format.</returns>
+        </member>
+        <member name="M:SandcastleBuilder.Utils.BuildEngine.BuildProcess.MergeComponentConfigurations">
+            <summary>
+            This is used to merge the component configurations from the
+            project with the <b>sandcastle.config</b> file.
+            </summary>
+        </member>
+        <member name="M:SandcastleBuilder.Utils.BuildEngine.BuildProcess.MergeComponent(System.String,SandcastleBuilder.Utils.BuildComponent.BuildComponentInfo,System.Xml.XmlNode,System.Xml.XmlNode,System.Boolean)">
+            <summary>
+            This handles merging of the custom component configurations into
+            the configuration file including dependencies.
+            </summary>
+            <param name="id">The ID of the component to merge</param>
+            <param name="info">The build component definition</param>
+            <param name="rootNode">The root container node</param>
+            <param name="configNode">The configuration node to merge</param>
+            <param name="isConceptualConfig">True if this is a conceptual
+            content configuration file or false if it is a reference build
+            configuration file.</param>
+        </member>
+        <member name="P:SandcastleBuilder.Utils.BuildEngine.BuildProcess.MSBuildExePath">
+            <summary>
+            This returns the path to MSBuild.exe
+            </summary>
+        </member>
+        <member name="P:SandcastleBuilder.Utils.BuildEngine.BuildProcess.HelpFileBuilderFolder">
+            <summary>
+            This returns the location of the help file builder executables
+            </summary>
+        </member>
+        <member name="P:SandcastleBuilder.Utils.BuildEngine.BuildProcess.TemplateFolder">
+            <summary>
+            This returns the location of the help file builder template
+            folder.
+            </summary>
+        </member>
+        <member name="P:SandcastleBuilder.Utils.BuildEngine.BuildProcess.ProjectFolder">
+            <summary>
+            This returns the project folder name
+            </summary>
+        </member>
+        <member name="P:SandcastleBuilder.Utils.BuildEngine.BuildProcess.ProjectFilename">
+            <summary>
+            This returns the project filename without the folder
+            </summary>
+        </member>
+        <member name="P:SandcastleBuilder.Utils.BuildEngine.BuildProcess.OutputFolder">
+            <summary>
+            This returns the output folder where the log file and help file
+            can be found after the build process has finished.
+            </summary>
+        </member>
+        <member name="P:SandcastleBuilder.Utils.BuildEngine.BuildProcess.WorkingFolder">
+            <summary>
+            This returns the name of the working files folder
+            </summary>
+        </member>
+        <member name="P:SandcastleBuilder.Utils.BuildEngine.BuildProcess.SandcastleFolder">
+            <summary>
+            This returns the name of the main Sandcastle folder determined
+            by the build process.
+            </summary>
+        </member>
+        <member name="P:SandcastleBuilder.Utils.BuildEngine.BuildProcess.Help1CompilerFolder">
+            <summary>
+            This returns the name of the HTML Help 1 compiler folder determined
+            by the build process.
+            </summary>
+        </member>
+        <member name="P:SandcastleBuilder.Utils.BuildEngine.BuildProcess.Help2CompilerFolder">
+            <summary>
+            This returns the name of the MS Help 2 compiler folder determined
+            by the build process.
+            </summary>
+        </member>
+        <member name="P:SandcastleBuilder.Utils.BuildEngine.BuildProcess.PresentationStyleFolder">
+            <summary>
+            This returns the name of the main Sandcastle presentation style
+            folder determined by the build process.
+            </summary>
+        </member>
+        <member name="P:SandcastleBuilder.Utils.BuildEngine.BuildProcess.HelpFormatOutputFolders">
+            <summary>
+            This read-only property returns a collection of the output folders
+            specific to each help file format produced by the build.
+            </summary>
+        </member>
+        <member name="P:SandcastleBuilder.Utils.BuildEngine.BuildProcess.LogFilename">
+            <summary>
+            This returns the name of the log file used for saving the
+            build progress messages.
+            </summary>
+        </member>
+        <member name="P:SandcastleBuilder.Utils.BuildEngine.BuildProcess.ReflectionInfoFilename">
+            <summary>
+            This returns the name of the reflection information file
+            </summary>
+        </member>
+        <member name="P:SandcastleBuilder.Utils.BuildEngine.BuildProcess.CurrentProject">
+            <summary>
+            This returns the current project being used for the build
+            </summary>
+            <remarks>Although there is nothing stopping it, project options
+            should not be modified during a build.</remarks>
+        </member>
+        <member name="P:SandcastleBuilder.Utils.BuildEngine.BuildProcess.CurrentFormat">
+            <summary>
+            This returns the current help file format being generated
+            </summary>
+            <remarks>The <b>GenerateHelpFormatTableOfContents</b>,
+            <b>GenerateHelpFileIndex</b>, <b>GenerateHelpProject</b>,
+            and <b>CompilingHelpFile</b> steps will run once for each help file
+            format selected.  This property allows a plug-in to determine which
+            files it may need to work with during those steps or to skip processing
+            if it is not relevant.</remarks>
+        </member>
+        <member name="P:SandcastleBuilder.Utils.BuildEngine.BuildProcess.IsPartialBuild">
+            <summary>
+            This read-only property is used to get the partial build flag
+            </summary>
+            <remarks>Partial builds occur when editing the namespace summaries,
+            editing the API filter, and as part of some plug-ins and may not
+            require all build options.  In a partial build, build steps after
+            <b>ApplyVisibilityProperties</b> are not executed.</remarks>
+        </member>
+        <member name="P:SandcastleBuilder.Utils.BuildEngine.BuildProcess.ConceptualContent">
+            <summary>
+            This is used to get the conceptual content settings in effect for
+            the build.
+            </summary>
+            <remarks>This will not return a useable value until after the
+            <b>CopyStandardContent</b> <see cref="T:SandcastleBuilder.Utils.BuildEngine.BuildStep"/>.</remarks>
+        </member>
+        <member name="P:SandcastleBuilder.Utils.BuildEngine.BuildProcess.Help1Files">
+            <summary>
+            This returns a list of the HTML Help 1 (CHM) files that were built
+            </summary>
+            <remarks>If the HTML Help 1 format was not built, this returns an
+            empty collection.</remarks>
+        </member>
+        <member name="P:SandcastleBuilder.Utils.BuildEngine.BuildProcess.Help2Files">
+            <summary>
+            This returns a list of the MS Help 2 (HxS) files that were built
+            </summary>
+            <remarks>If the MS Help 2 format was not built, this returns an
+            empty collection.</remarks>
+        </member>
+        <member name="P:SandcastleBuilder.Utils.BuildEngine.BuildProcess.HelpViewerFiles">
+            <summary>
+            This returns a list of the MS Help Viewer (MSHC) files that were built
+            </summary>
+            <remarks>If the MS Help Viewer format was not built, this returns
+            an empty collection.</remarks>
+        </member>
+        <member name="P:SandcastleBuilder.Utils.BuildEngine.BuildProcess.WebsiteFiles">
+            <summary>
+            This returns a list of the website files that were built
+            </summary>
+            <remarks>If the website format was not built, this returns an
+            empty collection.</remarks>
+        </member>
+        <member name="P:SandcastleBuilder.Utils.BuildEngine.BuildProcess.SuppressApiFilter">
+            <summary>
+            This controls whether or not the API filter is suppressed.
+            </summary>
+            <value>By default, it is not suppressed and the API filter will be
+            applied.  The API Filter designer uses this to suppress the filter
+            so that all members are obtained.</value>
+        </member>
+        <member name="P:SandcastleBuilder.Utils.BuildEngine.BuildProcess.ApiTocParentId">
+            <summary>
+            This is used to get or set the table of contents parent for the API
+            content.
+            </summary>
+            <remarks>If not set, <see cref="P:SandcastleBuilder.Utils.BuildEngine.BuildProcess.RootContentContainerId"/> is used if
+            it is set.  If it is not, <see cref="P:SandcastleBuilder.Utils.SandcastleProject.TocParentId"/> is
+            used.  If this property is set, the value should be the ID of a topic in
+            the project's conceptual content.  The topic must appear in a content layout
+            file and must have its <c>Visible</c> property set to True in the layout file.</remarks>
+        </member>
+        <member name="P:SandcastleBuilder.Utils.BuildEngine.BuildProcess.ApiTocOrder">
+            <summary>
+            This is used to get or set the sort order for API content so that it
+            appears within its parent in the correct position.
+            </summary>
+            <remarks>The default is -1 to let the build engine determine the best
+            value to use based on the other project properties.</remarks>
+        </member>
+        <member name="P:SandcastleBuilder.Utils.BuildEngine.BuildProcess.RootContentContainerId">
+            <summary>
+            This is used to get or set the topic ID to use for the root content
+            container node.
+            </summary>
+            <remarks>If not set, all content will appear at the root level
+            in the <see cref="P:SandcastleBuilder.Utils.SandcastleProject.TocParentId"/>.  If set, the
+            value should be the ID of a topic in the project's conceptual content.
+            The topic must appear in a content layout file and must have its
+            <c>Visible</c> property set to False in the layout file.</remarks>
+        </member>
+        <member name="E:SandcastleBuilder.Utils.BuildEngine.BuildProcess.BuildStepChanged">
+            <summary>
+            This event is raised to report a change in the build step
+            </summary>
+        </member>
+        <member name="E:SandcastleBuilder.Utils.BuildEngine.BuildProcess.BuildProgress">
+            <summary>
+            This event is raised to report progress information throughout
+            each build step.
+            </summary>
+        </member>
+        <member name="P:SandcastleBuilder.Utils.BuildEngine.BuildProcess.CommentsFiles">
+            <summary>
+            This read-only property returns the XML comments files collection
+            </summary>
+        </member>
+        <member name="P:SandcastleBuilder.Utils.BuildEngine.BuildProcess.LoadedPlugIns">
+            <summary>
+            This returns a <see cref="T:System.Collections.Generic.Dictionary`2"/> containing
+            the currently loaded plug-ins.
+            </summary>
+            <value>The key is the plug in name.  The value is a reference to
+            an <see cref="T:SandcastleBuilder.Utils.PlugIn.IPlugIn"/> interface for the plug-in.</value>
+            <remarks>This allows you to access other plug-ins to facilitate
+            sharing of information between them.</remarks>
+        </member>
+        <member name="P:SandcastleBuilder.Utils.BuildEngine.BuildProcess.BuildApiFilter">
+            <summary>
+            This read-only property returns the API filter that is used at
+            build-time to filter the API elements.
+            </summary>
+            <remarks>This is a combination of the project's API filter,
+            namespace exclusions, and <code>&lt;exclude /&gt;</code> tag
+            exclusions.</remarks>
+        </member>
+        <member name="T:SandcastleBuilder.Utils.Controls.DividerLabel">
+            <summary>
+            This is a simple derived label control that draws the label text
+            followed by a dividing line to the right of the text.
+            </summary>
+        </member>
+        <member name="M:SandcastleBuilder.Utils.Controls.DividerLabel.#ctor">
+            <summary>
+            Constructor
+            </summary>
+        </member>
+        <member name="M:SandcastleBuilder.Utils.Controls.DividerLabel.OnPaint(System.Windows.Forms.PaintEventArgs)">
+            <summary>
+            This is overridden to draw the text and the dividing line
+            </summary>
+            <param name="e">The event arguments</param>
+        </member>
+        <member name="T:SandcastleBuilder.Utils.PropertyBasedCollectionItem">
+            <summary>
+            This is the base class for collection items that are stored in an
+            MSBuild property element.
+            </summary>
+        </member>
+        <member name="M:SandcastleBuilder.Utils.PropertyBasedCollectionItem.#ctor(SandcastleBuilder.Utils.SandcastleProject)">
+            <summary>
+            Constructor
+            </summary>
+            <param name="project">The owning project</param>
+        </member>
+        <member name="M:SandcastleBuilder.Utils.PropertyBasedCollectionItem.CheckProjectIsEditable">
+            <summary>
+            This is used to see if the project can be edited.  If not, abort
+            the change by throwing an exception.
+            </summary>
+        </member>
+        <member name="P:SandcastleBuilder.Utils.PropertyBasedCollectionItem.ProjectFile">
+            <summary>
+            This is used to get the owning project file
+            </summary>
+        </member>
+        <member name="P:SandcastleBuilder.Utils.PropertyBasedCollectionItem.IsDirty">
+            <summary>
+            This is used to get or set the dirty state of the item
+            </summary>
+        </member>
+        <member name="T:SandcastleBuilder.Utils.PlugIn.PlugInInfo">
+            <summary>
+            This class contains information about the loaded plug-ins
+            </summary>
+        </member>
+        <member name="M:SandcastleBuilder.Utils.PlugIn.PlugInInfo.#ctor(System.Type)">
+            <summary>
+            Constructor
+            </summary>
+            <param name="t">Type information for the plug-in</param>
+        </member>
+        <member name="M:SandcastleBuilder.Utils.PlugIn.PlugInInfo.NewInstance">
+            <summary>
+            Get a new instance of the plug-in
+            </summary>
+            <returns>A new instance of the plug-in</returns>
+        </member>
+        <member name="P:SandcastleBuilder.Utils.PlugIn.PlugInInfo.Name">
+            <summary>
+            This read-only property returns the name of the plug-in
+            </summary>
+        </member>
+        <member name="P:SandcastleBuilder.Utils.PlugIn.PlugInInfo.Copyright">
+            <summary>
+            This read-only property returns the copyright information for the
+            plug-in.
+            </summary>
+        </member>
+        <member name="P:SandcastleBuilder.Utils.PlugIn.PlugInInfo.Description">
+            <summary>
+            This read-only property returns a description of the plug-in
+            </summary>
+        </member>
+        <member name="P:SandcastleBuilder.Utils.PlugIn.PlugInInfo.Version">
+            <summary>
+            This read-only property returns the version number of the plug-in
+            </summary>
+        </member>
+        <member name="P:SandcastleBuilder.Utils.PlugIn.PlugInInfo.PlugInType">
+            <summary>
+            This read-only property returns type information for the plug-in
+            </summary>
+        </member>
+        <member name="T:SandcastleBuilder.Utils.PlugIn.PlugInConfigurationDictionary">
+            <summary>
+            This dictionary class is used to hold the configurations for third
+            party build process plug-ins such as the AjaxDoc plug-in.
+            </summary>
+        </member>
+        <member name="M:SandcastleBuilder.Utils.PlugIn.PlugInConfigurationDictionary.OnDictionaryChanged(System.ComponentModel.ListChangedEventArgs)">
+            <summary>
+            This raises the <see cref="E:SandcastleBuilder.Utils.PlugIn.PlugInConfigurationDictionary.DictionaryChanged"/> event.
+            </summary>
+            <param name="e">The event arguments</param>
+            <remarks>The dictionary doesn't raise events automatically so
+            this is raised manually as needed.</remarks>
+        </member>
+        <member name="M:SandcastleBuilder.Utils.PlugIn.PlugInConfigurationDictionary.#ctor(SandcastleBuilder.Utils.SandcastleProject)">
+            <summary>
+            Default constructor
+            </summary>
+            <param name="project">The project that owns the collection</param>
+        </member>
+        <member name="M:SandcastleBuilder.Utils.PlugIn.PlugInConfigurationDictionary.FromXml(System.String)">
+            <summary>
+            This is used to load existing plug-in configuration items from
+            the project file.
+            </summary>
+            <param name="plugIns">The plug-in items</param>
+            <remarks>The information is stored as an XML fragment</remarks>
+        </member>
+        <member name="M:SandcastleBuilder.Utils.PlugIn.PlugInConfigurationDictionary.ToXml">
+            <summary>
+            This is used to write the plug-in configuration info to an XML
+            fragment ready for storing in the project file.
+            </summary>
+            <returns>The XML fragment containing the plug-in configuration
+            info.</returns>
+        </member>
+        <member name="M:SandcastleBuilder.Utils.PlugIn.PlugInConfigurationDictionary.Add(System.String,System.Boolean,System.String)">
+            <summary>
+            Add a new item to the dictionary
+            </summary>
+            <param name="id">The plug-in ID</param>
+            <param name="enabled">True for enabled, false disabled</param>
+            <param name="config">The plug-in configuration</param>
+            <returns>The <see cref="T:SandcastleBuilder.Utils.PlugIn.PlugInConfiguration"/> added to the
+            project.  If the ID already exists in the collection, the existing
+            item is returned.</returns>
+            <remarks>The <see cref="T:SandcastleBuilder.Utils.PlugIn.PlugInConfiguration"/> constructor is
+            internal so that we control creation of the items and can
+            associate them with the project.</remarks>
+        </member>
+        <member name="P:SandcastleBuilder.Utils.PlugIn.PlugInConfigurationDictionary.ProjectFile">
+            <summary>
+            This returns a reference to the owning project file
+            </summary>
+        </member>
+        <member name="P:SandcastleBuilder.Utils.PlugIn.PlugInConfigurationDictionary.IsDirty">
+            <summary>
+            This is used to get or set the dirty state of the collection
+            </summary>
+        </member>
+        <member name="E:SandcastleBuilder.Utils.PlugIn.PlugInConfigurationDictionary.DictionaryChanged">
+            <summary>
+            This event is raised when the dictionary is modified
+            </summary>
+        </member>
+        <member name="T:SandcastleBuilder.Utils.MSHelpAttrCollection">
+            <summary>
+            This collection class is used to hold the help attribute items for a
+            project.
+            </summary>
+        </member>
+        <member name="M:SandcastleBuilder.Utils.MSHelpAttrCollection.#ctor(SandcastleBuilder.Utils.SandcastleProject)">
+            <summary>
+            Constructor
+            </summary>
+            <param name="project">The project that owns the collection or
+            null for a standalone collection</param>
+        </member>
+        <member name="M:SandcastleBuilder.Utils.MSHelpAttrCollection.Sort">
+            <summary>
+            This is used to sort the collection
+            </summary>
+            <remarks>Values are sorted by attribute name and value</remarks>
+        </member>
+        <member name="M:SandcastleBuilder.Utils.MSHelpAttrCollection.FromXml(System.String)">
+            <summary>
+            This is used to load existing help attribute items from the project
+            file.
+            </summary>
+            <param name="helpAttrs">The help attribute items</param>
+            <remarks>The information is stored as an XML fragment</remarks>
+        </member>
+        <member name="M:SandcastleBuilder.Utils.MSHelpAttrCollection.ReadXml(System.Xml.XmlReader)">
+            <summary>
+            Load the help attributes from the given XML text reader
+            </summary>
+            <param name="xr"></param>
+        </member>
+        <member name="M:SandcastleBuilder.Utils.MSHelpAttrCollection.ToXml">
+            <summary>
+            This is used to write the help attribute info to an XML fragment
+            ready for storing in the project file.
+            </summary>
+            <returns>The XML fragment containing the help attribute info</returns>
+        </member>
+        <member name="M:SandcastleBuilder.Utils.MSHelpAttrCollection.WriteXml(System.Xml.XmlWriter,System.Boolean)">
+            <summary>
+            Write the collection to the given XML text writer
+            </summary>
+            <param name="xw">The XML text writer to which the information
+            is written.</param>
+            <param name="includeContainer">True to write out the containing
+            <b>HelpAttributes</b> element, false to exclude it.</param>
+        </member>
+        <member name="M:SandcastleBuilder.Utils.MSHelpAttrCollection.Add(System.String,System.String)">
+            <summary>
+            Add a new item to the collection
+            </summary>
+            <param name="name">The attribute name</param>
+            <param name="value">The attribute value</param>
+            <returns>The <see cref="T:SandcastleBuilder.Utils.MSHelpAttr"/> added to the project.  If
+            If the item already exists in the collection, the existing item is
+            returned.</returns>
+            <remarks>The <see cref="T:SandcastleBuilder.Utils.MSHelpAttr"/> constructor is internal so
+            that we control creation of the items and can associate them with
+            the project.</remarks>
+        </member>
+        <member name="M:SandcastleBuilder.Utils.MSHelpAttrCollection.ToConfigurationString">
+            <summary>
+            Convert the collection to its string form for use in the
+            <b>sandcastle.config</b> file.
+            </summary>
+            <returns>The help attribute collection in string form ready for
+            use in the Sandcastle BuildAssembler configuration file.</returns>
+        </member>
+        <member name="M:SandcastleBuilder.Utils.MSHelpAttrCollection.MarkAsDirty">
+            <summary>
+            This is used to mark the collection as changed when there is no
+            associated project.
+            </summary>
+        </member>
+        <member name="M:SandcastleBuilder.Utils.MSHelpAttrCollection.OnListChanged(System.ComponentModel.ListChangedEventArgs)">
+            <summary>
+            This is overridden to mark the collection as dirty when it changes
+            </summary>
+            <param name="e">The event arguments</param>
+        </member>
+        <member name="P:SandcastleBuilder.Utils.MSHelpAttrCollection.IsDirty">
+            <summary>
+            This is used to get or set the dirty state of the collection
+            </summary>
+        </member>
+        <member name="T:SandcastleBuilder.Utils.Design.MSHelpKeywordEditorDlg">
+            <summary>
+            This form is used to edit the help index keyword collection
+            </summary>
+        </member>
+        <member name="M:SandcastleBuilder.Utils.Design.MSHelpKeywordEditorDlg.#ctor(SandcastleBuilder.Utils.MSHelpKeywordCollection)">
+            <summary>
+            Constructor
+            </summary>
+            <param name="currentKeywords">The item collection to edit</param>
+        </member>
+        <member name="M:SandcastleBuilder.Utils.Design.MSHelpKeywordEditorDlg.btnClose_Click(System.Object,System.EventArgs)">
+            <summary>
+            Close the form
+            </summary>
+            <param name="sender">The sender of the event</param>
+            <param name="e">The event arguments</param>
+        </member>
+        <member name="M:SandcastleBuilder.Utils.Design.MSHelpKeywordEditorDlg.btnDelete_Click(System.Object,System.EventArgs)">
+            <summary>
+            Delete the selected keyword
+            </summary>
+            <param name="sender">The sender of the event</param>
+            <param name="e">The event arguments</param>
+        </member>
+        <member name="M:SandcastleBuilder.Utils.Design.MSHelpKeywordEditorDlg.btnHelp_Click(System.Object,System.EventArgs)">
+            <summary>
+            View help for this form
+            </summary>
+            <param name="sender">The sender of the event</param>
+            <param name="e">The event arguments</param>
+        </member>
+        <member name="M:SandcastleBuilder.Utils.Design.MSHelpKeywordEditorDlg.dgvKeywords_CellValueChanged(System.Object,System.Windows.Forms.DataGridViewCellEventArgs)">
+            <summary>
+            Mark the collection as dirty if changed
+            </summary>
+            <param name="sender">The sender of the event</param>
+            <param name="e">The event arguments</param>
+        </member>
+        <member name="F:SandcastleBuilder.Utils.Design.MSHelpKeywordEditorDlg.components">
+            <summary>
+            Required designer variable.
+            </summary>
+        </member>
+        <member name="M:SandcastleBuilder.Utils.Design.MSHelpKeywordEditorDlg.Dispose(System.Boolean)">
+            <summary>
+            Clean up any resources being used.
+            </summary>
+            <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
+        </member>
+        <member name="M:SandcastleBuilder.Utils.Design.MSHelpKeywordEditorDlg.InitializeComponent">
+            <summary>
+            Required method for Designer support - do not modify
+            the contents of this method with the code editor.
+            </summary>
+        </member>
+        <member name="T:SandcastleBuilder.Utils.Design.ComponentConfigurationEditorDlg">
+            <summary>
+            This is used to select and edit the third-party build component
+            configurations.
+            </summary>
+            <remarks>To be editable, the build component configuration file must
+            be present in the <b>.\Build Components</b> folder or a subfolder
+            beneath it.  The build components folder is found under the common
+            application data folder.</remarks>
+        </member>
+        <member name="F:SandcastleBuilder.Utils.Design.ComponentConfigurationEditorDlg.components">
+            <summary>
+            Required designer variable.
+            </summary>
+        </member>
+        <member name="M:SandcastleBuilder.Utils.Design.ComponentConfigurationEditorDlg.Dispose(System.Boolean)">
+            <summary>
+            Clean up any resources being used.
+            </summary>
+            <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
+        </member>
+        <member name="M:SandcastleBuilder.Utils.Design.ComponentConfigurationEditorDlg.InitializeComponent">
+            <summary>
+            Required method for Designer support - do not modify
+            the contents of this method with the code editor.
+            </summary>
+        </member>
+        <member name="M:SandcastleBuilder.Utils.Design.ComponentConfigurationEditorDlg.#ctor(SandcastleBuilder.Utils.BuildComponent.ComponentConfigurationDictionary)">
+            <summary>
+            Constructor
+            </summary>
+            <param name="configs">The current configurations</param>
+        </member>
+        <member name="M:SandcastleBuilder.Utils.Design.ComponentConfigurationEditorDlg.btnClose_Click(System.Object,System.EventArgs)">
+            <summary>
+            Close this form
+            </summary>
+            <param name="sender">The sender of the event</param>
+            <param name="e">The event arguments</param>
+        </member>
+        <member name="M:SandcastleBuilder.Utils.Design.ComponentConfigurationEditorDlg.lbAvailableComponents_SelectedIndexChanged(System.Object,System.EventArgs)">
+            <summary>
+            Update the build component details when the selected index changes
+            </summary>
+            <param name="sender">The sender of the event</param>
+            <param name="e">The event arguments</param>
+        </member>
+        <member name="M:SandcastleBuilder.Utils.Design.ComponentConfigurationEditorDlg.lbProjectComponents_ItemCheck(System.Object,System.Windows.Forms.ItemCheckEventArgs)">
+            <summary>
+            Update the enabled state of the build component based on its
+            checked state.
+            </summary>
+            <param name="sender">The sender of the event</param>
+            <param name="e">The event arguments</param>
+        </member>
+        <member name="M:SandcastleBuilder.Utils.Design.ComponentConfigurationEditorDlg.btnAddComponent_Click(System.Object,System.EventArgs)">
+            <summary>
+            Add the selected build component to the project with a default
+            configuration.
+            </summary>
+            <param name="sender">The sender of the event</param>
+            <param name="e">The event arguments</param>
+        </member>
+        <member name="M:SandcastleBuilder.Utils.Design.ComponentConfigurationEditorDlg.btnConfigure_Click(System.Object,System.EventArgs)">
+            <summary>
+            Edit the selected build component's project configuration
+            </summary>
+            <param name="sender">The sender of the event</param>
+            <param name="e">The event arguments</param>
+        </member>
+        <member name="M:SandcastleBuilder.Utils.Design.ComponentConfigurationEditorDlg.CurrentDomain_AssemblyResolve(System.Object,System.ResolveEventArgs)">
+            <summary>
+            This is handled to resolve dependent assemblies and load them
+            when necessary.
+            </summary>
+            <param name="sender">The sender of the event</param>
+            <param name="args">The event arguments</param>
+            <returns>The loaded assembly</returns>
+        </member>
+        <member name="M:SandcastleBuilder.Utils.Design.ComponentConfigurationEditorDlg.btnDelete_Click(System.Object,System.EventArgs)">
+            <summary>
+            Delete the selected build component from the project
+            </summary>
+            <param name="sender">The sender of the event</param>
+            <param name="e">The event arguments</param>
+        </member>
+        <member name="M:SandcastleBuilder.Utils.Design.ComponentConfigurationEditorDlg.btnHelp_Click(System.Object,System.EventArgs)">
+            <summary>
+            View help for this form
+            </summary>
+            <param name="sender">The sender of the event</param>
+            <param name="e">The event arguments</param>
+        </member>
+        <member name="T:SandcastleBuilder.Utils.ConceptualContent.TokenCollection">
+            <summary>
+            This collection class is used to hold the conceptual content tokens
+            for an associated token file.
+            </summary>
+        </member>
+        <member name="M:SandcastleBuilder.Utils.ConceptualContent.TokenCollection.#ctor(SandcastleBuilder.Utils.FileItem)">
+            <summary>
+            Constructor
+            </summary>
+            <param name="file">The token file associated with the collection.</param>
+            <remarks>Tokens are not loaded until the <see cref="M:SandcastleBuilder.Utils.ConceptualContent.TokenCollection.Load"/> method
+            is called.</remarks>
+        </member>
+        <member name="M:SandcastleBuilder.Utils.ConceptualContent.TokenCollection.Sort">
+            <summary>
+            This is used to sort the collection
+            </summary>
+            <remarks>Values are sorted by token name and value.  Comparisons
+            are case-sensitive.</remarks>
+        </member>
+        <member name="M:SandcastleBuilder.Utils.ConceptualContent.TokenCollection.Load">
+            <summary>
+            Load the collection from the related file
+            </summary>
+            <remarks>This will be done automatically at constructor.  This can
+            be called to reload the collection if needed.</remarks>
+        </member>
+        <member name="M:SandcastleBuilder.Utils.ConceptualContent.TokenCollection.Save">
+            <summary>
+            Save the token collection to its related file ready for use by
+            <b>BuildAssembler</b>.
+            </summary>
+        </member>
+        <member name="P:SandcastleBuilder.Utils.ConceptualContent.TokenCollection.FileItem">
+            <summary>
+            This read-only property returns the project file item associated
+            with the collection.
+            </summary>
+        </member>
+        <member name="T:SandcastleBuilder.Utils.COMReferenceItem">
+            <summary>
+            This represents a COM reference item that can be used by
+            <b>MRefBuilder</b> to locate assembly dependencies for the assemblies
+            being documented.
+            </summary>
+        </member>
+        <member name="T:SandcastleBuilder.Utils.ReferenceItem">
+            <summary>
+            This represents a reference item that can be used by <b>MRefBuilder</b>
+            to locate assembly dependencies for the assemblies being documented.
+            </summary>
+        </member>
+        <member name="T:SandcastleBuilder.Utils.BaseBuildItem">
+            <summary>
+            This is a base wrapper class for a build item in the project
+            </summary>
+        </member>
+        <member name="M:SandcastleBuilder.Utils.BaseBuildItem.#ctor(SandcastleBuilder.Utils.ProjectElement)">
+            <summary>
+            Constructor
+            </summary>
+            <param name="element">The project element associated with the
+            instance</param>
+        </member>
+        <member name="P:SandcastleBuilder.Utils.BaseBuildItem.ProjectElement">
+            <summary>
+            This returns the project element associated with the instance
+            </summary>
+        </member>
+        <member name="M:SandcastleBuilder.Utils.ReferenceItem.ShouldSerializeHintPath">
+            <summary>
+            This is used to see if the <see cref="P:SandcastleBuilder.Utils.ReferenceItem.HintPath"/> property should
+            be serialized.
+            </summary>
+            <returns>True to serialize it, false if it matches the default
+            and should not be serialized.  This property cannot be reset
+            as it should always have a value.</returns>
+        </member>
+        <member name="M:SandcastleBuilder.Utils.ReferenceItem.hintPath_PersistablePathChanging(System.Object,System.EventArgs)">
+            <summary>
+            This is used to handle changes in the <see cref="P:SandcastleBuilder.Utils.ReferenceItem.HintPath"/>
+            properties such that the hint path gets stored in the project file.
+            </summary>
+            <param name="sender">The sender of the event</param>
+            <param name="e">The event arguments</param>
+        </member>
+        <member name="M:SandcastleBuilder.Utils.ReferenceItem.#ctor(SandcastleBuilder.Utils.ProjectElement)">
+            <summary>
+            Internal Constructor
+            </summary>
+            <param name="element">The project element</param>
+        </member>
+        <member name="M:SandcastleBuilder.Utils.ReferenceItem.Equals(System.Object)">
+            <summary>
+            See if specified item equals this one by name alone
+            </summary>
+            <param name="obj">The object to compare to this one</param>
+            <returns>True if equal, false if not</returns>
+        </member>
+        <member name="M:SandcastleBuilder.Utils.ReferenceItem.GetHashCode">
+            <summary>
+            Get a hash code for this item
+            </summary>
+            <returns>Returns the hash code for the reference description</returns>
+        </member>
+        <member name="M:SandcastleBuilder.Utils.ReferenceItem.ToString">
+            <summary>
+            Return a string representation of the item
+            </summary>
+            <returns>Returns the reference description</returns>
+        </member>
+        <member name="M:SandcastleBuilder.Utils.ReferenceItem.GetAttributes">
+            <inheritdoc />
+        </member>
+        <member name="M:SandcastleBuilder.Utils.ReferenceItem.GetClassName">
+            <inheritdoc />
+        </member>
+        <member name="M:SandcastleBuilder.Utils.ReferenceItem.GetComponentName">
+            <inheritdoc />
+        </member>
+        <member name="M:SandcastleBuilder.Utils.ReferenceItem.GetConverter">
+            <inheritdoc />
+        </member>
+        <member name="M:SandcastleBuilder.Utils.ReferenceItem.GetDefaultEvent">
+            <inheritdoc />
+        </member>
+        <member name="M:SandcastleBuilder.Utils.ReferenceItem.GetDefaultProperty">
+            <inheritdoc />
+        </member>
+        <member name="M:SandcastleBuilder.Utils.ReferenceItem.GetEditor(System.Type)">
+            <inheritdoc />
+        </member>
+        <member name="M:SandcastleBuilder.Utils.ReferenceItem.GetEvents(System.Attribute[])">
+            <inheritdoc />
+        </member>
+        <member name="M:SandcastleBuilder.Utils.ReferenceItem.GetEvents">
+            <inheritdoc />
+        </member>
+        <member name="M:SandcastleBuilder.Utils.ReferenceItem.GetProperties(System.Attribute[])">
+            <inheritdoc />
+        </member>
+        <member name="M:SandcastleBuilder.Utils.ReferenceItem.GetProperties">
+            <inheritdoc />
+        </member>
+        <member name="M:SandcastleBuilder.Utils.ReferenceItem.GetPropertyOwner(System.ComponentModel.PropertyDescriptor)">
+            <inheritdoc />
+        </member>
+        <member name="M:SandcastleBuilder.Utils.ReferenceItem.FilterProperties(System.ComponentModel.PropertyDescriptorCollection)">
+            <summary>
+            This is used to filter out the <see cref="P:SandcastleBuilder.Utils.ReferenceItem.HintPath"/> property if
+            not used.
+            </summary>
+            <param name="pdc">The property descriptor collection to filter</param>
+            <returns>The filtered property descriptor collection</returns>
+        </member>
+        <member name="P:SandcastleBuilder.Utils.ReferenceItem.HintPath">
+            <summary>
+            This is used to set or path to the dependency
+            </summary>
+            <value>For GAC dependencies, this should be null.</value>
+        </member>
+        <member name="P:SandcastleBuilder.Utils.ReferenceItem.Reference">
+            <summary>
+            This is used to get the reference description
+            </summary>
+        </member>
+        <member name="M:SandcastleBuilder.Utils.COMReferenceItem.#ctor(SandcastleBuilder.Utils.ProjectElement)">
+            <summary>
+            Internal Constructor
+            </summary>
+            <param name="element">The project element</param>
+        </member>
+        <member name="P:SandcastleBuilder.Utils.COMReferenceItem.HintPath">
+            <summary>
+            Hint path isn't applicable to COM references
+            </summary>
+        </member>
+        <member name="P:SandcastleBuilder.Utils.COMReferenceItem.Guid">
+            <summary>
+            This is used to get the project reference's GUID
+            </summary>
+        </member>
+        <member name="P:SandcastleBuilder.Utils.COMReferenceItem.VersionMajor">
+            <summary>
+            This is used to get the major version number
+            </summary>
+        </member>
+        <member name="P:SandcastleBuilder.Utils.COMReferenceItem.VersionMinor">
+            <summary>
+            This is used to get the minor version number
+            </summary>
+        </member>
+        <member name="P:SandcastleBuilder.Utils.COMReferenceItem.WrapperTool">
+            <summary>
+            This is used to get the wrapper tool
+            </summary>
+        </member>
+        <member name="T:SandcastleBuilder.Utils.MSBuild.BuildHelpViewerFile">
+            <summary>
+            This task is used to compress the help content into a Microsoft Help
+            Container (a ZIP file with a .mshc extension).
+            </summary>
+        </member>
+        <member name="M:SandcastleBuilder.Utils.MSBuild.BuildHelpViewerFile.Execute">
+            <summary>
+            This is used to execute the task and perform the build
+            </summary>
+            <returns>True on success or false on failure.</returns>
+        </member>
+        <member name="M:SandcastleBuilder.Utils.MSBuild.BuildHelpViewerFile.zip_AddProgress(System.Object,Ionic.Zip.AddProgressEventArgs)">
+            <summary>
+            This is used to report progress as files are added to the archive
+            </summary>
+            <param name="sender">The sender of the event</param>
+            <param name="e">The event arguments</param>
+        </member>

[... 9384 lines stripped ...]


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