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From "Alex Boisvert" <boisv...@intalio.com>
Subject Flyweight pattern (was: Ode Performance: Round I)
Date Wed, 06 Jun 2007 23:10:36 GMT
On 6/6/07, Assaf Arkin <arkin@intalio.com> wrote:
>
> It's persistence processes where we should find strategies to improve
> > > performance/scalability by reducing serialization cost.
> >
> >
> > Yep, the flyweight pattern <http://c2.com/cgi/wiki?FlyweightPattern>
> would
> > be most efficient here (also suggested by Matthieu in different words)
>
> That only works if you have a finite number of states.



Don't we have a finite number of persistent states for a given process
definition, without taking into account variables+partnerlinks?

alex

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