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From Diego Jancic <jan...@gmail.com>
Subject Re: Performance issue
Date Thu, 16 Jul 2009 16:22:43 GMT
You're right, Thrift/Linux is not .net friendly ;-)
Anyway, I was not able to compile the C++ version of the example, but
I'll test with a sniffer on the weekend.

Thanks!

On Thu, Jul 16, 2009 at 12:59 PM, Jonathan Marcus<jamspam@jobstick.com> wrote:
> I guess there aren't too many other C# users on this list, but I've also had
> a similar problem. I've posted about it before (on 4/24/2009), but there
> weren't any answers.
>
> I've used a sniffer and looked at the wire traffic for a simple test case,
> and I experience ~100ms latency from the first client->server data packet
> until the first response, on every single request.
>
> Has anybody has a successful C# implementation? If so, can you describe your
> setup, so that hopefully I can mimic it?
>
> --Jonathan
>
> Diego Jancic wrote:
>>
>> Hi Guys!,
>>
>> I'm exploring thrift for using it in c#, but I'm a little bit new to
>> Thrift,
>> Linux, and all that stuff.
>> Anyways, I compiled the example in trunk/test/csharp/ and ran it, but I
>> guess it's taking too long.
>>
>> I've got 2 PCs, connected thru a 100 MB wired-network. One has Ubuntu and
>> the other has an WinXP
>>
>> And the benchmarks are:
>>
>> Server on Ubuntu <---> Client on Ubuntu  ............ 1.71 sec
>> Server on XP     <---> Client on XP      ............ 0.22 sec Server
on
>> Ubuntu <---> Client on XP      ............ 4.27 sec Server on XP    
<--->
>> Client on Ubuntu  ............ 4.26 sec
>>
>>
>> I guess all are really slow times, even the XP-XP test. But I cannot
>> understand how can the Ubuntu-Ubuntu is working so slow.
>> The other configurations (Ubuntu-XP, and XP-Ubuntu) maybe are working so
>> slow due to the Ubuntu side, cause I don't guess a router with only 2
>> machines can make that work that way.
>>
>> All tests are running over Mono, I'm gonna *try* to build another version
>> of
>> the example to test it.
>>
>> Thanks for any tip,
>> Diego
>>
>
>

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