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From Phillip Simbwa <>
Subject Re: thrift c++ client and recovering connection
Date Fri, 18 Jul 2014 01:01:10 GMT
Are you looking for the equivalent of connection pooling on the client side?

On Fri, Jul 18, 2014 at 2:01 AM, Denis Samoilov <> wrote:

> hi community,
> currently i use per call connection but due increase of communication
> thinking to move to the model with always open connection. In this case I
> need to handle situation when connection is lost and reopen it.
> What is right way to do this? Do I need to recreate client after connection
> lost? Because simply transport->open() does not work. Also, what would be
> correct exception to catch (currently i think to reconnect on any
> exception)?
> Thank you!

- Phillip.

"Aoccdrnig to rscheearch at an Elingsh uinervtisy, it deosn't mttaer in waht
oredr the ltteers in a wrod are, the olny iprmoetnt tihng is taht the frist
and lsat ltteer are in the rghit pclae.
 The rset can be a toatl mses  and
you can sitll raed it wouthit a porbelm. Tihs is bcuseae we do not raed
ervey lteter by it slef but the wrod as a wlohe and the biran fguiers it
out aynawy."

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