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From Christofer Dutz <>
Subject Re: [PLC4C] Summary of API discussion on slack
Date Mon, 04 May 2020 17:43:53 GMT
Ok ... after several days of working in the garden a new day with updates on PLC4C :-)

So today I managed to finish and commit some changes that perform a full roundtrip of connection,
read, disconnect using the "simulated" driver.
Right now that only parses the address strings and returns a random int for every item ..
this is not yet on-par with the java version of the simulated driver, but more a preview of
the API we are planning to use for PLC4C.

All asynchronous operations: 
- Connect
- Read
- Disconnect

Are implemented using something we call "system-tasks" which I described in my last summary.

All seems to be working nicely and I really like the structure of the code ... I know it will
need quite a bit of cleaning up and I would be super grateful, if some C professionals could
review what I have created. Constructive feedback is essential here for the continued work
on this.


Am 29.04.20, 19:57 schrieb "Christofer Dutz" <>:

    Aaaand another update :-)

    So today I continued adding code-flesh to the empty API body.

    I implemented two basic data-structures: List and Queue (Noticing at the end that my queue
isn't even needed).

    Starting from today the functionality for: connecting, reading, writing, etc. is implemented
by callback functions generating so-called system_tasks.

    These are data-structures consisting of 4 properties:
    - a state-machine-function callback
    - an int representing the state-machine state the task is currently in
    - a pointer to a context data-structure (The state-machine controls what's in there)
    - a completed-flag that tells the system if a task is finished

    So now if a driver for example is asked to connect, it generates a system-task and that's
added to the task-list.

    Then as soon as the system_loop function is called, this function goes through the list
of queued system-tasks and for each calls the state-machine function if comes with and passes
in the task as an argument.

    In the end the system loop checks If after executing the state-machine-function the task
is marked as "completed" ... if it is it removes this task form the queue and continues with
the next task in the list.

    The cool thing is that this way we can even ensure the system_loop function doesn't hog
too much processing time ... so we could give the loop a maximum execution time and as soon
as that's exceeded the function returns and the following tasks will be executed the next
time the system_loop function is called. In this case I would probably change the task-list
into a ring data-structure.

    Right now my example hello world program if correctly loading the "simulated" driver and
a "dummy" transport and correctly connecting using the above mechanisms. 

    Guess tomorrow I'll be writing string-parsers again to continue working on implementing
the read/write operations on the simulated-driver.

    So far the update from today,


    Am 28.04.20, 19:38 schrieb "Christofer Dutz" <>:

        Hi folks,

        even if this wasn't discussed as much as the other things we discussed, I still think
it's important.

        So I was a strong advocate of the "promised land" ... I wanted to use promises and
register callbacks for async execution.
        Theoretically this I cool ... however I had to notice it's cool as long as you have
someone cleaning up for you.
        In most of the languages I encountered heavy usage of this pattern there are garbage
collection mechanisms in place and then this is a great feature.

        In C however this is not the case. Here you have to manually free previously allocated
memory and if you don't do that, you'll run out of it pretty soon.

        My main issue was that with promises it is difficulty to explicitly clean them up
as you have no means to see which part of the program is still keeping a reference to it.
If you clean that up and the other code access it, the failure depends on your OS but in all
cases it's pretty bad.

        So I decided to undo the promises, I just introduced a few days earlier. 

        To keep the code half-clean I decided to instead use some manual state-machine like

        Not much more to report besides the fact that I started implementing the actual logic.
Up to now all methods sort of just returned empty or default objects. Now at least you can
register drivers at the plc4c system and create connection structures, that correctly parse
plc4x connection strings and lookup matching drivers in the registry. 

        Guess in the following days I'll have to work on how I can actually define protocols
in a way that I can have them processed in the central "loop" method without blocking the

        Feel free to discuss here or on slack.

        I'll continue to post summaries to what's been going on.


        Am 23.04.20, 18:34 schrieb "Christofer Dutz" <>:


            today we worked quite a bit on making the directory structure more C-folks-friendly.
            So what we've now done, it we left the general directory structure unchanged,
but eliminated the maven-like structure.
            So now every module has a "CMakeList.txt" file and a "src", "include" and "test"
            "src" is pretty much what src/main/c and src/main/resources would have been, just
            Same applies for "test".

            The directory structure now matches that of a lot of other projects and it would
even allow adding a second set of build configurations to allow building PLC4C with MyNewts
"newt" build tool (But that's for the future ... no worries)

            Today I also added a "simulated" driver which should act similar like the one
in PLC4J ... in the end it should respect the PLC4C API and be used as some dummy driver which
mainly helps with writing hello_world applications as well as testing new integration modules.

            Also did I extend the "system" with a function to manually create and register

            Especially in limited environments like embedded systems, I think the typical:
"I just add all drivers and load what I need" doesn't work. Same as you can't just copy a
driver to the device, a dynamic search and discovery mechanism would be overkill. We will
definitely add similar loading mechanisms like in Java, but for now I'll work with manually
registering drivers to keep it simple, small and efficient.

            So far the update for today.


            Am 20.04.20, 16:41 schrieb "Christofer Dutz" <>:

                Hi all,

                currently we’re in a mode of synchronous exchange on creating the PLC4C
API on Apache slack “” (Please send an email if you need an invite).
                We’re doing that as specially in the beginning this simplifies and speeds
up things drastically.

                But as we’re at Apache and here “If it didn’t happen on the list, it
didn’t happen” I’m trying to keep the list in sync with the outcome and give you folks
the chance to participate by writing up summaries.

                So we have the great situation that Otto and Björn have quite some experience
in C and C++ and are being a huge help with getting this started.

                So a few weeks ago I have already setup a build that’s integrated into our
normal Maven build. However you need to enable to profiles in order to do that:

                  *   with-sandbox
                  *   with-c

                You need to run the maven build at least once as our plc4x-maven-plugin is
a maven plugin and we need to have it generate some code first (or the build will fail)

                The actual build however is done with CMake. This allows us to use any CMake-capable
IDE to develop PLC4C (I’m using CLion, but VisualStudio seems to also work fine).

                Today I created a branch feature/c-api as I think I’ll sometimes be committing
unbildable stuff in order to allow collaboration (I commit something and others fix it ;-)
                So please follow this branch.

                Regarding the directory structure, we decided to stick to a structure that
is sort of aligned with the one we have in PLC4X as this makes it easier to understand the
structure (at least from a PLC4J point of view). The structure should also not be too strange
for a c developer. What C developers might consider “an abomination” is that I started
off using a directory structure for modules which is maven-inspired.

                The reason is that I think this allows to cleanly separate prod from test
code and code from resources (In this case code from header files) … so a C module currently
has the general structure:

                - main
                - c
                - include
                - test
                - c
                - include

                The CMakeLists.txt file is sort of the equivalent to our pom.xml … it tells
CMake how to build the module. This is also where you define “dependencies” … however
in C you rather define the locations of the header-files you intend on using … the actual
using of code will happen by the linker when compiling.

                So now come the parts where I was super happy to have some help with:

                  *   In the API module we have a set of header files which define the core
functions and types
                  *   However these types don’t really expose any information on the internals
of PLC4X. So even if you have a connection structure, you can’t access any properties of
this directly. If you want to access any properties, you need to use the corresponding function.
So if in the “connection” domain you have a plc4c_connection structure, in order to access
the connection_string property of that, you need to call the plc4c_connection_get_connection_string
function and pass in your connection object.
                  *   As a currently implicit naming convention we started using a prefix
“plc4c_” for everything.
                  *   We also split up the API functions into domains like “system”, “connection”,
… all the functions which then results in names like “plc4c_system_create”. As we’re
expecting the domains to grow, this way we hope to keep the sizes of the code blocks manageable.
                  *   While the interface a user would use is defined in the API module, the
implementation is then done in the SPI module (pretty much like in PLC4J)
                  *   Initially we started playing around with callbacks, much like we’re
doing in Java and as C does allow function pointers, that seemed like a good idea. But people
actually coding in C mentioned that this form of coding feels very strange for full-blooded
C developers. As we want this API to feel native for C developers, we’ll go down this path.
                  *   As C doesn’t support a try-catch-finally style error handling, almost
every function returns a return_code enum which can be translated into error messages by using
some helper functions. So it is important to check if an operation returned OK and to do some
error handling, if this is not OK.
                  *   The API will completely not use synchronous operations. So we won’t
provide a blocking “connect” function that returns as soon as the connection is established,
as some of the systems we’re going to support are single threaded and don’t have any mutlitasking
or scheduling. Therefore we’ll have a “plc4c_system_loop()” function which is cyclically
called in order to do something.

                So far the update … I hope I didn’t skip anything …

                More will follow :-)


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